What paladin spec should i be




















Live PTR. Classic TBC. Report Links. Table of Contents Quick Facts. Comments Comment by bastillea A great starter guide! Comment by Backaddict Also remember the class mounts for Paladins and Warlocks.

That could confuse new folks. Comment by Xantrik What mog is that in the static picture? Looks like a gold version of the CM armor. Comment by Translokator Paladin is now extremly boring class for first 20 levels. There's nothing to do. Just Wait for Judge and Crusader Strike. Back in 2.

You had auras, Seals judges, again seals. You had to know how to combine each Seals with Judges. Comment by Naahuc Hey, nice guide. Best Holy Paladin Build. When it comes to PVP this Spec has an edge thanks to its ability to wear Plate Armor, which will make it that much harder to kill on top of all the other ridiculous spells.

Best Protection Paladin Build. Tanks in most cases take a lot of work and will require some knowledge when it comes to PVE Dungeons, but if you enjoy this playstyle you can give Protection Pally a try. If for some reason you are unsure about this spec Warrior are a solid choice when it comes to Tank Specs.

Best Retribution Paladin Build. They excel at self-preservation. They cannot easily hide or escape from danger, but are made to stand and survive against dangers that would kill other classes. As one of the most versatile classes in the game, they can play all major PvE roles: tank , healer , and DPS. Their main limiting factor is that they do primarily melee close-combat damage, not ranged damage. In the original World of Warcraft game, paladins were an Alliance -only class.

Even in the Alliance, only dwarves and humans could be paladins. With Burning Crusade and the introduction of the blood elves , the Horde gained access to paladins as well. As of Cataclysm, there are five available races that can be paladins.

Blood elf. Overall though, particularly for casual gamers, there's really no major difference between the races aside from faction - choose the race that you want to play, whether for its looks, its voice, or because it's simply good fun! The easiest way to progress through the early levels is to simply do any and all of the quests you can find. Not only will you breeze through the first 5 to 10 levels, but you'll get useful gear and precious money.

Money is particularly important so you can purchase your spells and abilities. You will spend levels 1 to 5 in your starting town. Make sure you get all the abilities and spells you can from your trainer. Between level 5 and 6 you'll find yourself heading off to your second town and a new trainer who can teach you various things.

At the second town, repeat the process - do each and every quest you can find. It's important to keep up with your abilities and your gear. Now is also an appropriate time to start training in your chosen professions.

At level 10, you will gain your first talent point. You can now choose what specialization your paladin will be. If you are unhappy with your selection, you can reset your talents for a fee at any of your class trainers. At level 30, you will be able to buy access to another talent tree, so that you can have two ready specializations to choose from without having to reset talents. Paladins start in mail armor, which gives more defense than cloth or leather.

At level 40 they become able to wear plate , which on average provides the strongest defense. It is recommended that you switch completely to plate armor by level 50, so that you can take advantage of the bonuses given by Plate Specialization. The weapons and type of armor that work best depend on what talent specialization you choose:.

Paladin quests are solely available to paladins. Quests start at level 20 and 50, in addition to the level 60 raid set quests. During the early levels, you should choose Retribution as your specialization, Paladins are innately good at surviving and the Retribution adds very good damage to the mix.

Use the best Two-hand weapon you can find that uses Strength as its main stat and wear Mail armor Plate after level 40 with Strength as its main stat. You may want to keep a One-hand Sword and a Shield available, lest you need the additional Armor that the Shield provides, though Paladins generally are very good at taking damage even without one due to their high armor stemming from their Plate armor.

Picking [ Long Arm of the Law ] as your Level 15 talent usually works best, as you should be using [ Judgment ] as soon as it is off cooldown and Long Arm of the Law will allow you to quickly move between targets if you use Judgment just before they die.

For a Retribution Paladin, taking [ Selfless Healer ] is generally the best choice as [ Flash of Light ] is buffed by [ Sword of Light ] and [ Supplication ] , which means the Paladin can very easily top themselves up using it.

Holy and Protection Paladins may find more use in [ Eternal Flame ] , as Holy Paladins do not cast Judgment as much as the other two specializations, and the Healing over Time effect helps both specializations to keep themselves and their allies topped up on HP.

Paladins do not have many buttons to press when playing solo. Use [ Crusader Strike ] , [ Judgment ] and [ Exorcism ] as soon as they're off cooldown, prioritising Exorcism, Crusaders Strike and Judgment in that order, in order to make sure that Crusaders Strike and Judgment do not come off cooldown at the same time.

When you have [ The Art of War ] , [ Exorcism ] has its cooldown instantly reset and should be used whenever possible in order to ensure that [ The Art of War ] does not proc again. Use [ Templar's Verdict ] at 3 Holy Power, and once you get [ Boundless Conviction ] build up as much Holy Power as you can, waiting until all your Holy Power generating abilities are on cooldown, or you reach 5 Holy Power, before casting Templar's Verdict.



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