Maplestory big bang which class is the best
Originally Posted by Methin. They all now have a somewhat useful training skill named "Ground smash". Useless post-3rd job, but it speeds up training within 2nd job. However, WK training seems to be the slowest out of the other warrior classes.
There is also no more seperate masteries for any of the warriors but it seems to be the most useful for Dark knights. Crusaders now have the previously 4th job skill, brandish, given to you during your 3rd job advance. Finally for all classes, not just warrior Final attack has no seperate animation, and acts as just an extra damage hit when the chance of it activating is activated.
Lightening in 2nd job now hits 4? Ice strike was given a boost in 3rd job also. Although Blizzard now has a cooldown, you may as well classify Chain lightening as an AoE. It can sometimes hit the entire map size up to the 6 or so monsters that it can hit. Damage over time training is slightly worse, but still not too bad. Shadower training is very impressive. Finding them however, can be an issue since most vendor the weapons belonging to these classes.
Amaranthen , Jan 18, I played the game kinda casually at first, took it slow and was able to fund myself once I was able to do gachapon at level 50 no prob! Found out about HP washing a little late but it was no prob bc I just took the time to figure out how to get my stats "back on track" so that if I wanted to go fight HT first thing at , then I can.
Point is, just start off with whatever you want imo. If you just take it slowly and pick up the know-hows along the way, it'll all work out in the end. Aram and Neolakia like this. Neolakia , Jan 18, Going paladin Page white knight then paladin Requires little to no funding in order to tank, and deal damage. Because 4th job skills are not affected by final attack, you can use it to level up in the lower levels.
Or you can go boring bishop, and leech everyone for money, while one shotting every mob in your path. Deanna , Jan 18, Tardex , Jan 18, Kibito likes this. Ayane , Jan 18, Anesthetize likes this. They are amazing speed, HP, and damage. They use Combo Attack to increase their damage, and Brandish as the bread and butter.
People will always like a Hero in their party due to the damage they give. They have great defense and health. One thing that makes Pallies stand out is their elemental buffs. They use four elements to buff themsleves with; Fire, Ice, Thunder, and Holy.
None of which stack as of v They are a tanky class that uses HP to use specific skills. They are well known due to their buff Hyper Body. Another thing great about Dark Knight is Berserk, a skill that gives you a huge attack increase when at a specific percentage of HP.
Mages have the highest MP in MapleStory, and are the only ones who use ranged spells in the game. This class is beginner friendly and requires little to no funds to be useful.
Requirements: 20 INT, level 8. Job NPC located on top of Ellinia. They use long-range attacks and are capable dealing splash damage to a mob. They also have the highest accuracy, granting them the advantage to fight almost anything early on in the game.
The Archer splits up into two weapon categories, Bow and Crossbow. Bowmaster is the master of the bow, while the Marksman uses the crossbow.
Requirements: 25 DEX, level They are almost always needed due to their skill Dark Sight and Haste. They suffer from low HP, but a decent sized MP pool. By 2nd job, you're forced to use two type of weapons: Daggers and Claws. Dagger is used by a Shadower, while a Claw is used to throw throwing stars at a high range.
PIRATE Pirates are the punchers and gunners of MapleStory who can either be one of the best party buffers with decent damage or the best damage output in the whole game.
This specific class stands out to them all due to their mechanics and fluid play-style. The Pirate splits into two classes depending on your weapon: Buccaneer or Corsair. Requirements: 20 DEX, level Here is a guide based on it. Covers most of the screen and does a specific type of effect, that effect being damage or a damage over-time debuff.
I-frames: Invincibility frames. DoT: Damage Over-Time.
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